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Mirror’s Edge 2 to “nail” first-person combat this time

DICE GM claims that the Mirror’s Edge reboot will refine the first-person combat in the game.

Jeremy Proome

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2008’s first-person parkour adventure game, Mirror’s Edge, set a new standard in immersion, providing a slick and smooth experience in terms of traversal and exploration, however, the first-person combat felt a little inconsistent, but DICE assures that the reboot will polish up that area of the game.

“What I can say is that if the last game focussed on first-person movement, it was definitely shown in the movie here that the DICE team will be focussing on first-person combat as well, to really nail and refine that,” DICE general manager Karl Magnus Troedsson said in an interview with CVG.

“Fans of the game will just have to wait and see until we talk more about the actual game is and the vital mechanics of it,” Troedsson added. “We’ve shown the combat and movement now, but there’s so much more to talk about. What I can say is, this is not just going to be the same game as the last one. We’re building Faith for a new generation.”

The next instalment in the Mirror’s Edge franchise doesn’t have a release date, but will be on Xbox One, PS4 and PC when it does decide to make the leap.

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