Yeah, it’s quite obvious that the PC version of Rockstar’s epic open-world crime-drama will be slightly more ‘sharp’ than its current-gen console counterparts, but exactly how much better is it? The eagle-eye of Digital Foundry found out.
Feature-rich and well optimised, Rockstar’s PC conversion of Los Santos is impressive on its own terms – but also paints the PS4 and Xbox One releases in a positive light. Compared directly to console, the big plus points are simple to count: it packs better draw distances, texture filtering, and improved shadows, grass and tessellation quality. Bundle in 4K support and 60fps playback, and there’s no two ways about it: the definitive article is of course on PC.
Digital Foundry do note that despite the long delay, the PC version definitely got the fine-tooth comb treatment from Rockstar, and that’s something we’ve come to expect from the award-winning developer.
Putting aside the stutter issues in its v-synced mode, Grand Theft Auto 5 is a quality release on PC. Despite the game’s staggered launch, almost 18 months after last-gen versions, the PC at least gets the attention it deserves. Every version to date has impressed, but in the PC’s case we have the true pack leader, and its GPU benchmarks at peak settings are sure to give upcoming GPUs firm workout. More than that, Rockstar’s multi-platform wizardry here sets a high bar of expectation for whatever project it pursues next.
Check out some the comparison videos below: